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> <channel><title>Comments on: The Making of the 21st Century Orrery — Woodworking</title> <atom:link href="http://blog.imperialearth.com/woodworking/orrery-the-making-of-woodworking/feed/" rel="self" type="application/rss+xml" /><link>http://blog.imperialearth.com/woodworking/orrery-the-making-of-woodworking/</link> <description>Space, Art, Blown Glass, Contraptions, Programming... You Name it !</description> <lastBuildDate>Thu, 26 Jan 2012 16:14:34 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: BJ</title><link>http://blog.imperialearth.com/woodworking/orrery-the-making-of-woodworking/comment-page-1/#comment-1033</link> <dc:creator>BJ</dc:creator> <pubDate>Mon, 11 Apr 2011 07:03:02 +0000</pubDate> <guid
isPermaLink="false">http://blog.imperialearth.com/?p=221#comment-1033</guid> <description>Hi Lucy,
Great website you have.
Yes, being able to really look at a finished work from all angles, check interferences, make adjustments and try out many different designs is a real benefit. Takes extra time and effort up front but it has proven to be well worth it. It comes easy for me but learning how to work in 3D modeling applications effectively definitely isn&#039;t for everyone. It has allowed us to move our designs farther along; because we can create many of them and see which ones work the best before actually building the final piece; which takes a lot longer. That&#039;s the difference between virtual 3D and real 3D. The latter has to exist and work in physical space. Sleight of hand tricks with a paint brush or making things only in programs that the computer actually draws are seen all over the place. Making them in real life is a magnitude more difficult.</description> <content:encoded><![CDATA[<p>Hi Lucy,</p><p>Great website you have.</p><p>Yes, being able to really look at a finished work from all angles, check interferences, make adjustments and try out many different designs is a real benefit. Takes extra time and effort up front but it has proven to be well worth it. It comes easy for me but learning how to work in 3D modeling applications effectively definitely isn't for everyone. It has allowed us to move our designs farther along; because we can create many of them and see which ones work the best before actually building the final piece; which takes a lot longer. That's the difference between virtual 3D and real 3D. The latter has to exist and work in physical space. Sleight of hand tricks with a paint brush or making things only in programs that the computer actually draws are seen all over the place. Making them in real life is a magnitude more difficult.</p> ]]></content:encoded> </item> <item><title>By: Woodworking With Lucy</title><link>http://blog.imperialearth.com/woodworking/orrery-the-making-of-woodworking/comment-page-1/#comment-1032</link> <dc:creator>Woodworking With Lucy</dc:creator> <pubDate>Sun, 03 Apr 2011 09:20:44 +0000</pubDate> <guid
isPermaLink="false">http://blog.imperialearth.com/?p=221#comment-1032</guid> <description>Woodworking with full scale 3D engineering model is really interesting. This is a great technology to realize the original shape and dimension of product. This is awesome.</description> <content:encoded><![CDATA[<p>Woodworking with full scale 3D engineering model is really interesting. This is a great technology to realize the original shape and dimension of product. This is awesome.</p> ]]></content:encoded> </item> <item><title>By: JassiMostru</title><link>http://blog.imperialearth.com/woodworking/orrery-the-making-of-woodworking/comment-page-1/#comment-427</link> <dc:creator>JassiMostru</dc:creator> <pubDate>Fri, 04 Jun 2010 21:58:11 +0000</pubDate> <guid
isPermaLink="false">http://blog.imperialearth.com/?p=221#comment-427</guid> <description>Hi
Very nice and interesting story.</description> <content:encoded><![CDATA[<p>Hi<br
/> Very nice and interesting story.</p> ]]></content:encoded> </item> </channel> </rss>
